Decision Making order lab
Do logical puzzles cost you marks by eating the clock? Sit two timed rounds, one with the puzzles mixed in and one with them saved for last, and compare.
How an experiment works
- Two rounds, same mix. Nine different questions each: two logical puzzles and the same seven other question types, on the real Decision Making clock.
- Only the order changes. Moving puzzles to the end is what flagging and skipping them does in the test, where you can move freely between questions.
- Compare. Marks, questions left unreached and time per type. The first round alternates between experiments, so warming up does not always help the same order.
The lab needs a free account
It deals its rounds from the Decision Making question bank that opens with an account. Set 1 of Decision Making is free to drill on the clock now.